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Cake day: June 15th, 2023

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  • Honestly, I think you should use them for anti-piracy DRM. Steam’s DRM is easy to crack, and so when we were thinking about how to make our game unpiratable, we just decided to use the Steam Achievements system like a save file. The game just loads the game state based on what achievements the player unlocked. You know, I never talk about this, but I used to work for Blizzard. I was the first second-generation Blizzard employee. But like, I never talk about it, so having worked there really taught me to think outside the box. So yeah, use achievements as DRM. Makes your game unpiratable.


  • RightHandOfIkaros@lemmy.worldtoGreentext@sh.itjust.worksAnon dips
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    13 days ago

    I know this is gonna sound weird but big trust me on this one chief:

    Cream Cheese and A1 steak sauce. Use in a ratio of like 2 or 3 to 1 part A1. Don’t mix it, just drizzle on top of the cream cheese. Works best on toasted bread or crackers.

    Good as an appetizer for parties and gatherings. You can also sub the steak sauce for raspberry chipotle sauce, but I find A1 is easier to get.






  • Yes, but it would be more convenient if there was a way to link all communities of the same name from all federated instances together for browsing purposes. Kinda like Reddit’s Multi-Reddit. Its totally doable within a custom browsing application, but would be nice if Lemmy could implement something like it natively.

    This way if someone has blocked instances, they can see posts from that same community name on a different unblocked instance and will likely arrive at the same contextual information as the post that mentions it, as it is unlikely that the same name community on different instances would have drastically different content. C/food on Lemmy World is most likely going to have the same type of content as c/food on Sopuli XYZ: posts about food.




  • I bring this up when people talk about how “hard” game development is.

    20 years ago, games were being made in 12 months, by 30 people, with tools that people today would consider to be unreasonably slow, with even less detail than they would consider acceptable. Getting a workable prototype could easily take months, and storage space was severely limited. Practically every studio had to write their own.game engine.

    Under all those restrictions, we got the greatest video games of all time.

    Nowadays, its not uncommon for game studios to have over 500 people. Tools are extremely user friendly and fast. Game engines are already ready made, to be used for free. Someone could make art assets with 10x the detail than before in less than a 5th of the time. There is basically no storage limit. Getting a workable prototype takes weeks, if that.

    And for all that? Games take 6 years, and release as buggy unfinished messes. The budget is bloated by marketing costs and too many people on payroll. How many games under these conditions will go on to be among the greats of the 90s-10s? Not enough.

    Game development is easy.



  • I am compelled to disagree that Banjo Kazooie holds up better than The Legend of Zelda Ocarina of Time for 1998. That’s crazy talk.

    I am interested in doing this but do not have the time currently. Ill come back to this later.

    EDIT: Here is my own list, limited to games I have actually played. I guess this would be my “Game of the Year” list for the following years, again, from games I have played. Although I tried hard to limit it down to just one game.for each year, sime year were more stacked than others (and this really hurt sometimes). If multiple games are listed, they are considered close to equal in the order they are listed, with first being the highest and each subsequent being like half a point below its previous.If its not on this list, either I didn’t play it, or I don’t consider it to be equal to or better than what I put here:

    • 1981 - Defender
    • 1982 - Q*bert
    • 1983 - Fortress of Narzod
    • 1984 - Knight Lore
    • 1985 - Super Mario Brothers
    • 1986 - The Legend of Zelda
    • 1987 - Dungeon Master
    • 1988 - Snatcher (the later SEGA CD version is objectively better in nearly every way)
    • 1989 - Tetris
    • 1990 - Super Mario World
    • 1991 - The Legend of Zelda: A Link to the Past
    • 1992 - Desert Strike: Return to the Gulf
    • 1993 - Brandish 2: The Planet Buster
    • 1994 - Super Metroid, Policenauts
    • 1995 - Panzer Dragoon
    • 1996 - Yu-No: A Girl Who Chants Love at the Bound of This World
    • 1997 - GoldenEye 007, Quake II, Mega Man Legends
    • 1998 - The Ledeng of Zelda: Ocarina of Time, Metal Gear Solid, Half-Life, Panzer Dragoon Saga
    • 1999 - Silent Hill, Shenmue, System Shock 2, Age of Empires II, Dino Crisis
    • 2000 - The Operative: No One Lives Forever, Vagrant Story
    • 2001 - Halo Combat Evolved, Silent Hill 2, Shenmue II, Super Smash Brothers Melee
    • 2002 - Metroid Prime, Resident Evil (Gamecube remake), The Elder Scrolls III: Morrowind, Steel Battalion, Panzer Dragoon Orta, MechAssault, Tom Clancy’s Splinter Cell
    • 2003 - Star Wars: Knights of the Old Republic, Star Wars: Jedi Knight - Jedi Academy, F-Zero GX, Tiger Woods PGA Tour 2004 (yeah, it released in 2003)
    • 2004 - Halo 2, Metal Gear Solid 3, Star Wars Knights of the Old Republic II, Need for Speed Underground 2
    • 2005 - TimeSplitters: Future Perfect, Peter Jackson’s King Kong: The Official Game of the Movie (unironically a peak game in 2005), Star Wars Republic Commando,
    • 2006 - The Legend of Zelda: Twilight Princess, Battlefield 2142, Metroid Prime Hunters
    • 2007 - Halo 3, Metroid Prime 3 Corruption, Project Gotham Racing 4
    • 2008 - Super Smash Brothers Brawl, Rock Band 2, Mirror’s Edge
    • 2009 - Demon’s Souls
    • 2010 - Halo Reach, NieR (Gestalt), Battlefield Bad Company 2, Metal Gear Solid Peace Walker, Infinity Blade (yes, the mobile game)
    • 2011 - Dark Souls, Minecraft, Portal 2, The Elder Scrolls V: Skyrim, Earth Defense Force Insect Armageddon
    • 2012 - Forza Horizon
    • 2013 - Battlefield 4
    • 2014 - Dark Souls II, Halo 2 Anniversary (Campaign, as part of Master Chief Collection), Destiny, Danganronpa Trigger Happy Havoc, Danganronpa 2 Goodbye Despair,
    • 2015 - Metal Gear Solid V The Phantom Pain, Yakuza 0, Life is Strange
    • 2016 - Dark Souls III, Factorio, Divinity Original Sin II, Stellaris (its very different now, in a better way IMO)
    • 2017 - NieR Automata, Doki Doki Literature Club!, The Coma: Recut,
    • 2018 - Hyrule Warriors: Definitive Edition, Super Smash Brothers Ultimate, Forza Horizon 4, Deep Rock Galactic, Kingdom Come Deliverance
    • 2019 - Risk of Rain 2, Code Vein, Death Stranding
    • 2020 - Cyberpunk 2077, Baldur’s Gate III, Record of Lodoss War: Deedlit in Wonder Labyrinth, Genshin Impact (it was fun for a while)
    • 2021 - Valheim
    • 2022 - Elden Ring, Goddess of Victory NIKKE (I am completely serious with this pick)
    • 2023 - Metroid Prime Remastered, System Shock Remake (I actually backed this game on Kickstarter at one of their higher tiers)
    • 2024 - Helldivers 2
    • 2025 - Elden Ring Nightreign
    • 2026 - (I haven’t played any games that released this year that were good enough to be in this list)

    You know, writing this all out, gaming really does suck these days. The 90s-10s were absolutely STACKED with bangers.





  • RightHandOfIkaros@lemmy.worldtoGreentext@sh.itjust.worksAnon has a question
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    2 months ago

    The Spanish alphabet also has characters which the English alphabet does not use, such as ñ.

    While both derive from the Latin alphabet, they both have different character sets, and I thus refer to them separately. Just like how Russian and Ukrainian both derive from the Cyrillic alphabet, but they do not use all the same characters.


  • RightHandOfIkaros@lemmy.worldtoGreentext@sh.itjust.worksAnon has a question
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    2 months ago

    As a Hispanic American, I really wish I could have understood what he was saying.

    I don’t know enough Spanish to understand him, and the English subtitles didn’t help because it was just the Spanish lyrics spelled only with the English alphabet. They couldn’t have translated the subtitles? Its not like they didn’t know what he was going to sing, they practice halftime shows before the game. 77% of Americans only know English and only ~14% know Spanish as of 2024, so this was a superbowl halftime show that only ~14% of the country could understand.

    Also, side note, this show kinda sucked for the people that paid for actual tickets since much of it was in those tall grass walls/designed for the camera. In the past, the shows were more like a stage concert, which was better for the people actually at the arena, but this superbowl was like a double whammy for people that paid 10k for the nosebleeds: a horrendously boring game and a halftime show designed for the people watching at home.