• kattenluik@feddit.nl
    link
    fedilink
    arrow-up
    0
    arrow-down
    2
    ·
    edit-2
    1 year ago

    I don’t think you should criticize a language that you clearly have not even learnt the syntax of. Dependencies are also a one-time compile and linking just your own program or library does not take very long, and if you’ve ever worked with C languages it’s all the same.

    Just because you don’t know how to read a languages syntax doesn’t mean it’s bad, it’s just like how you have to learn anything else. Rust is quite self-explanatory afterwards.

    • raubarno@lemmy.ml
      link
      fedilink
      arrow-up
      2
      ·
      edit-2
      1 year ago

      I do write Rust projects

      EDIT: Well, it depends. If you statically compile everything with C build systems, in that sense, the speed should not differ from generic cargo workload. Although, in most cases, projects written in C are dynamically linked due to several reasons, one of which is code speed. In practice, even huge projects written in C (30k to 10k LOC) build quicker than C++ or Rust.

      I’m not pooping on generics, either. Generics is a saviour for correctness and performance. Yet, I want to point out the type creep is still a thing, even though there’s little we can do about it.

      Anyways, this thread should be better interpreted with humor, instead of technical accuracy.

      • kattenluik@feddit.nl
        link
        fedilink
        arrow-up
        0
        arrow-down
        1
        ·
        1 year ago

        Fair, I just don’t like it even when it’s humorous as it still speaks of a language in a bad way.

        Also, if you use a Unix system to build your projects I can recommend you check out Mold if you haven’t yet as it speeds up the linking significantly.