- cross-posted to:
- games@sh.itjust.works
- drg@lemmy.world
- cross-posted to:
- games@sh.itjust.works
- drg@lemmy.world
Can I get a rock and stone though?
ROCK AND STONE
FOR KARL!
Rock and stone to the bone.
YEAAAAAH, rock and stone!
Rock and stone!
Give me an R! Give me an S! Give me a rock. And. Stone!
If you don’t Rock and Stone, you ain’t going home
For those about to rock and stone, we salute you O7
https://store.steampowered.com/app/2605790/Deep_Rock_Galactic_Rogue_Core/
About This Game
DEEP ROCK GALACTIC: ROGUE CORE is a spinoff of Deep Rock Galactic with a roguelite twist. The roguelite twist means you start from basics in each mission and cooperatively build up powers and abilities for the team, sometimes leading to insanely overpowered builds and other times to spectacular flops.
STORY
Expenite, a new mineral of incredible value and utility, has been discovered within planet Hoxxes IV! Space mining company Deep Rock Galactic immediately sets up covert mining operations deeper than ever, to harvest this precious material. But without warning, all the dig sites go dark, and all contact is abruptly lost.
In this action-packed 1-4 player co-op roguelite, you’ll join a team of elite dwarven Reclaimers called to planet Hoxxes IV to deal with the situation. Bring the lost dig sites back online, unravel the mystery of The Greyout, and keep it from happening again using all the guts, guns, and grit at your disposal.
The Core has gone Rogue. DRG needs your help!
GAMEPLAY
Each Rogue Core mission begins with selecting your loadout. Pick a Phase Suit equipped with an Active Ability of your choice, as well as one of a range of unique Reclaimer Weapons. Once loaded up, you board your Drop Pod and land at the outer boundary of a lost dig site, facing the Greyout Barrier surrounding it. Luckily, R&D has equipped you with a device capable of carving a hole through the Barrier – but once you go in, there is no way back except mission success. Proceed through the Barrier on foot and fight your way down multiple procedurally-generated stages to the deepest and most dangerous level of the dig site.
During each stage, you will salvage caches of DRG equipment and weapons to expand your arsenal for that mission. The dig sites are also full of the wonder-mineral Expenite. Deposit any Expenite you can find into your trusty Processor Drone to generate a wide range of powerful temporary upgrades. Thus, as you progress ever deeper, your power will grow, but so will the challenge. Every advantage will be necessary to make it through all the stages, reach the Core, and reclaim the dig site.
Between missions, you return to your ship - the RV-09 “Ramrod”, parked in low orbit above Hoxxes IV. By completing mission tasks and reclaiming dig sites, you will earn the means to research and permanently unlock new Reclaimer Weapons, Phase Suits, and Suit Mods. Expand your gear options and experiment with various setups to tackle the deepest and most dangerous dig sites.
So it’s their own take on Vermintide’s Chaos Wastes game mode? Why is this a new game, then?
I imagine this is something they want to create without contending with the constraints of Deep Rock Galactic as it currently stands, since this pushes more in a rogue-like direction instead of the class-based shooter that is vanilla DRG.
It’s understandable, but I also hope it’s priced fairly as well.
It’s a shame the new season has been postponed for a long time though.
Looking forward to the development of ogue core and I really hope there is some cross over between the two games
I’m glad they’re making a new game. I don’t expect them to keep adding new content to DRG for years after people have bought the game, they need to keep making content to pay the bills.
I mean adding content without charging for it is precisely what made it a no-brainer for me to buy the game on sale, it’s amazing PR for them.
Well, they still need to keep the lights on, and I can’t imagine they can crank out paid cosmetics from now until eternity.
Unless it uses a whole different engine or game mechanics (visual, controls, etc) I don’t understand why not make it a DLC.
It originally was a dlc. They decided the scope surpassed that, though, and they also felt constrained by the class and upgrade system of the base game.
Yeah at the moment it really sounds like a roguelike game mode for DRG.
That’s what I figured it was until going to the steam page to verify, now I’m more confused.
Not seeing any gameplay in this “trailer”.
In this “teaser” trailer?
The teaser trailer is worthless. Looks like a bunch of pre-made animations, but unless that spaceship approaching is actually part of the gameplay, it does not show any actual gameplay. It could be anything between “Rock Raiders” and “Dwarf Fortress” in space, maybe with some “Doom” in it. Does anyone know what this game is actually about?
You’re not wrong, but that’s why it’s called a teaser.
If it does not even tell me what kind of genre the game is, I don’t actually feel teased. I feel more like disappointed.
It’s an effective teaser because the DRG community is its own hype machine lol
Did I hear a rock and stone?
For Karl!
I really loved trying out Deep Rock Galactic, but it requires friends and I’ve not had those for years now ):
The public lobbies have (usually) one of the least toxic player bases in online gaming.
it took me several hours to realize there was even a text chat, in basically any other game the first thing i would have seen upon loading into a mission would have been a slur.
I’ll second the other responses - it’s great with no friends, playing with strangers works really well.
I’ve been playing it solo for ages. It’s fine.
The robot is a better dwarf than any friend.
it doesn’t require friends, it makes everyone your friend.
Oh wow I thought it was an update, but it’s a new game. Neat, the world needs more co-op roguelikes.
So, still no new biomes for the base game then? It’s been a loong while…
They did say S5 would be a tie-in to Rogue Core, so maybe it’ll be an excuse to introduce this new material, along with a new biome?