Adding extra capacity to a network when the moving entities selfishly choose their route can in some cases reduce overall performance. That is because the Nash equilibrium of such a system is not necessarily optimal. The network change induces a new game structure which leads to a (multiplayer) prisoner’s dilemma. In a Nash equilibrium, drivers have no incentive to change their routes. While the system is not in a Nash equilibrium, individual drivers are able to improve their respective travel times by changing the routes they take. In the case of Braess’s paradox, drivers will continue to switch until they reach Nash equilibrium despite the reduction in overall performance.
https://en.m.wikipedia.org/wiki/Braess's_paradox