• dragon-donkey3374@sh.itjust.works
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      3 years ago

      Yeah same here. Around the 40 hour mark. I found I moved onto something else. People spending time and resources on building big and different ship designs and building a base seemed pointless to me given the gameplay loop.

    • XanXic@lemmy.world
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      3 years ago

      I’m sure too people will be like “oh but you played 40 hours! It can’t be that bad” but the first 10-15 are misery from a gameplay perspective, like you’re just trying to level up to get more carrying capacity and get more combat options.

        • abraxas@sh.itjust.works
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          3 years ago

          That’s…not really true. First, you can get to class C ships at level 4 out of 300+ if you really want to. Second, you can build some pretty decent-sized class A ships.

          Honestly, is this something you’ve just always hated about Bethesda games, because everything about that is true to a greater extent in Elder Scrolls and Fallout games as well.

            • abraxas@sh.itjust.works
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              3 years ago

              Well, it seems contradictory to me and I’m just picking at that. If you care about class C ships, it’s super-easy to unlock (compared to some of the skills in FO4’s base builder). If you don’t, the lack will never matter. You can easily take the Razorleaf through the entire game with few (if any) modifications.

              So I grinded to get the money, saw that I needed to rank up piloting but I didn’t have any points. So I needed to level up 3 times and I needed to kill a few dozen ships.

              I do the same in Skyrim when I want the Meteor spell :)

              after I bought that ship and got the ability to fly it I couldn’t add any additional crew compared to my starting ship because that is locked behind a different perk

              …so? Why exactly did you want to add more crew? I’m having trouble grokking this. More crew is kinda a win-more feature and down that page for a reason.

              Take stealth for example. To even get a stealth meter I have to drop a point into stealth

              Pretty typical.

              To get a meter that is slightly better and on par with the default stealth meter in their other games I need to put in another point

              This blew my mind, but if you’re somewhere you can breathe and take off the space suit, your stealth SKYROCKETs. Walking around stealthily in a heavy space suit is tough.

              Want to even use a boost pack? Point.

              This one is the first one I sorta agree with. I understand thematically why there would be skill involved. But I’ll give you this one. That’s just not enough to sour me on an epic game like Starfield.

      • abraxas@sh.itjust.works
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        3 years ago

        I mean, at the 1-hour mark I was starting with space piracy and having a blast.

        The first 10-15 are misery if you follow the breadcrumb trail and don’t leave it. But the same is (more) true of Skyrim.