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Sometimes, we get to have nice things.
Honesty, I started to use Linux just 3-4 years ago, and the speed of the evolution is absolutly stunning. It just keeps getting better and better at everything.
esync […] Some distros ran into issues with file descriptor limits, since every synchronization object needed its own file descriptor, and games that opened a lot of them could hit the system’s ceiling quite quickly.
Right, even a fucking launcher (i think EA launcher for Steam Mirror’s Edge?) managed that once.




