Action-RPG colossus Elden Ring is reportedly getting a free-to-play mobile adaptation with in-app purchases, which takes inspiration from miHoYo’s Genshin Impact. It’s being published by Tencent, who apparently acquired the licensing rights to Elden Ring back in 2022 and put a few dozen people to work on a prototype, even as the company acquired a 16% stake in Elden Ring developer From Software.

    • iAmTheTot@kbin.social
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      8 months ago

      Addressing only your first paragraph, the comparison is a bit silly. FF7 didn’t have any online features. Elden Ring does.

      Your rant or point is hard to take seriously when it eschews any kind of nuance and comes off as “old man yells at cloud”.

      • Gamoc@lemmy.world
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        8 months ago

        Listen if you want to piss away money on transient shit you are welcome to go and do it, but the person missing the nuances here is you. The industry moving towards these models is negatively affecting gaming as a whole and it’ll only get worse, even if you’re too blinded by tacky skins to notice the reason why.

        • iAmTheTot@kbin.social
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          8 months ago

          Player connections are peer to peer, but a server is absolutely still involved in match making and serving up player messages.

          • FluffyPotato@lemm.ee
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            8 months ago

            Matchmaking is also peer to peer as far as anyone knows but I can’t find any info on how messages are handled. It’s entirely possible those also work on their peer to peer system but even if not a server that serves short text snippets with coordinates to all these players could be run on 20 year old hardware so not even costly enough to register.

              • FluffyPotato@lemm.ee
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                8 months ago

                Oh, yea, they have a verification server for shadowbans but it isn’t strictly necessary for matchmaking, if that verification process were removed you can still play. The seemless coop mod for example does that.

    • SchmidtGenetics@lemmy.world
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      8 months ago

      The key difference being you paid for the game…. This is a free game… totally different scenarios. So yes I will downvote you for completely missing the point of the discussion and ranting on about something totally irrelevant.

      How does a company keep paying for servers and content when they don’t charge for the game or anything else….? With proper MTXs….

        • SchmidtGenetics@lemmy.world
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          8 months ago

          It’s another unrelated market, mobile games can’t charge $80 for a game. People don’t even like paying $10. That style of developing is barely affordable nowadays as well for pc/console anyways, but that’s another argument and not relevant to this one.

          You are comparing apples to oranges. And there’s nothing predatory when it’s done correctly, but there’s also some people who just see the devil in everything, lien you apparently.