• bouh@lemmy.world
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    9 months ago

    It’s not a good dm that fudge rolls and adjust difficulty. It’s a dm you like. And it’s a game you like.

    • RGB3x3@lemmy.world
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      9 months ago

      It’s not fudging roles, it’s making NPC decisions that help keep the game moving forward.

      A party of actual players would not be very happy with a DM that killed everyone in the first two hours of playing. Which is exactly what happened when I played BG3. Quickly taught me to save often and reload when I realize I’m completely losing a fight.

      • bouh@lemmy.world
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        9 months ago

        Going that way, there’s no reason to completely lose a fight in BG3. You can flee and resurrect everyone, unlike in most tabletop games.

        Which leads to what I was saying : if tpk is the doing of the party, through its decisions, carelessness and/or poor play, they deserve to die.