Let’s hope this isn’t just a random patent, and we actually get better sticks next generation.

  • MudMan@kbin.social
    link
    fedilink
    arrow-up
    0
    ·
    1 year ago

    It is absolutely amazing that nobody seems to have clicked through to the actual article.

    So for all the “just use hall effect sticks” people, the patent is apparently not just for a solution to drift but also a way to add variable pressure to sticks, kinda like what Sony does to triggers.

    It took me like fifteen seconds to read deep enough to find that.

    For what it’s worth, I think it could be interesting, especially if applied in a Nintendo-like way, bur proprietary stuff like that tends to go underutilized. You know, like the triggers on the PS5 controller.

    • kernelle@lemm.ee
      link
      fedilink
      English
      arrow-up
      0
      arrow-down
      1
      ·
      1 year ago

      It’s not clear, then, whether developers would be able to change the resistance of the fluid to provide some sort of force feedback, or a resistance similar to that of the triggers in the PS5‘s DualSense controller (for steering in racing games, for example).

      For someone who supposedly read the article you seem to be making big assumptions