Helldivers 2 developer Arrowhead Game Studios has said it will be releasing updates on PS5 and PC this week that aim to tackle the "most serious problems" the game is currently facing, including login, matchmaking, and server load. The first of these fixes will arrive tomorrow, February 20, but Arrowhead wants us to remember that "no single update will solve all the issues."
I’ve played both games and tbh I wouldn’t really compare them, I like them both individually. Helldivers 2 is a lot more focused on combat and fighting overwhelming hoards of enemies. On higher difficulties sometimes stealth or just running away is the best solution because of how absurd the number of enemies are. Its honestly really fun just trying (sometimes in vain) to thin out enemy numbers while protecting an objective. That being said, everyone gets access to cool down based, very powerful orbital abilities that do everything from calling down powerful support weapons to dropping a 500kg bomb on a bunch of enemies. At the moment there are 2 different enemy factions that require pretty different playstyles to overcome as well. Honestly pretty dope game, check out SkillUp on YouTube for a good review of the game.
Helldivers 2 is a lot more focused on combat and fighting overwhelming hoards of enemies.
I confused, Deep Rock Galactic is almost entirely focused on fighting overwhelming hoards of enemies. Stealth isn’t an option since they aggro at you which seems like a significant difference though.
Having played both games, I gotta say while DRG does have hordes, they’re not on the same level as HD2. HD2 is the first game in a while that truly has made me feel overwhelmed by the amount of enemies thrown at me and I love it. In HD2 I even find myself doing stealth a lot to sneak past patrols.
Overall though I don’t think it’s worth it trying to compare DRG to HD2. They might look similar in some aspects. But they are vastly different in gameplay, experience, and mechanics. It’s apples to tomatoes, sure they’re both technically red fruits, but that’s where the similarity ends.
I’ve played both games and tbh I wouldn’t really compare them, I like them both individually. Helldivers 2 is a lot more focused on combat and fighting overwhelming hoards of enemies. On higher difficulties sometimes stealth or just running away is the best solution because of how absurd the number of enemies are. Its honestly really fun just trying (sometimes in vain) to thin out enemy numbers while protecting an objective. That being said, everyone gets access to cool down based, very powerful orbital abilities that do everything from calling down powerful support weapons to dropping a 500kg bomb on a bunch of enemies. At the moment there are 2 different enemy factions that require pretty different playstyles to overcome as well. Honestly pretty dope game, check out SkillUp on YouTube for a good review of the game.
I confused, Deep Rock Galactic is almost entirely focused on fighting overwhelming hoards of enemies. Stealth isn’t an option since they aggro at you which seems like a significant difference though.
Having played both games, I gotta say while DRG does have hordes, they’re not on the same level as HD2. HD2 is the first game in a while that truly has made me feel overwhelmed by the amount of enemies thrown at me and I love it. In HD2 I even find myself doing stealth a lot to sneak past patrols.
Overall though I don’t think it’s worth it trying to compare DRG to HD2. They might look similar in some aspects. But they are vastly different in gameplay, experience, and mechanics. It’s apples to tomatoes, sure they’re both technically red fruits, but that’s where the similarity ends.
May I introduce you to a custom difficulty mod for drg? 6x2 will absolutely drown you in bugs