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Joined 1 year ago
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Cake day: July 2nd, 2023

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  • You’re totally on point. Lemmy has a lot of people stuck in the past. It’s a significant bias.

    The store will garner good sales and the Tekken devs will eat well. This will be enabled by people who see value in their work and happily pay for it.

    It really doesn’t matter what a vocal minority thinks, when the valuable non-vocal minority is out there paying big bucks for Kazuya in a fundoshi.

    In order to reach new heights as a game service, Tekken needs all the money it can get.

    People also seem to forget that Tekken started off in arcades. These arcade releases were far more aggressive in their monetization, especially in Korea and Japan. You would have people paying 5-10$ for a couple of hours. Players would also have to pay for their online player IDs.

    Tekken 7 still had this business model. The game released for arcade in 2015. 2017 for all platforms.

    The game was thoroughly milked before it was more accessible.


















  • I don’t think the game is particularly more difficult in terms of mechanics.

    It just has more enemies that deal more damage per hit.

    However, I’ve hardly got any extra hearts, but the game never 1-hit-kills you. So as long as you eat plenty of food, you’ll always be okay.

    Enemies can be very spongey if you don’t engage in the fusing mechanic. I’ve found crowd control weapons to be the best. Topaz, opal, ruby and all those are great. Combine them for bonus elemental damage. Freeze this biggest baddie and kill the fodder with some generic spear you made.