LemmySoloHer: Across the Fediverse

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Joined 1 year ago
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Cake day: June 12th, 2023

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  • I think the most memorable is probably The Wolf of Wall Street but it was nowhere near as awkward as it could have been. My sister and her husband wanted to see a movie with the family in theaters. Luckily the uproarious constant laughter from the packed theater was far more manageable than the awkward silence that would have happened with an at-home watch.

    What really got me was that a whole group of my friends had planned on seeing it the week before, but one very difficult guy insisted that he would not go see a “boring movie about financial crime” and made such a huge fuss that we finally agreed to see American Hustle instead, which was a very tame movie “about financial crime” funny enough.

    After, that guy said he was bored for the entire movie (despite the fact that American Hustle was actually pretty good). If it wasn’t for the fact that The Wolf of Wall Street is exactly the kind of movie you want to see with your friends and not your parents, and that American Hustle would have been a perfect movie to see with the family, I’m not sure it would stick out in my mind so much.




  • One of my favorite game publishers, this is wild (and not the Outer kind of wild). I’m super curious if the entire staff will start their own publishing company (which I imagine is harder to do without the financial backing of a billionaire’s daughter) or if they’ll split off and go their separate ways.

    I’m also very curious if this will start changing the kinds of games Annapurna publishes or if they’ll still take interest in odd and niche games that need a publisher. I wish I knew more about the dispute here but time will tell what happens next at some point.










  • I’m not sure if it’s underrated but Mario Tennis Advance for the Game Boy Advance is a gigantic standout for the series.

    It’s an action RPG from the same company that made the Golden Sun games for the GBA. The usual fun power hits and tennis mechanics with some of the tightest controls in the series with quality world building and the kind of RPG satisfaction you’d get from a company like Camelot.


  • According to Schipper, the first attempt was dull because the actors were too cautious, being afraid to make mistakes; the second attempt was the opposite, as the actors went “crazy”. Schipper says he became “angry” and “terrified” after seeing the second take and realizing he had only one chance left; in a subsequent meeting, he gave the cast a “hairdryer speech … [it] was not a meeting that ended in hugs and ‘good talk.’ It was crazy. But the tension was built on knowing we wanted the same thing”. Schipper believes the final attempt was successful because there was an element of “aggression” missing from the other versions.[7]

    Added to my watch list, I’m super intrigued to see how the final cut turned out.