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Cake day: October 16th, 2023

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  • It’s the thing that bothers me about the obligatory 1-on-1s we do every month with our supervisors, asking “On a scale from 1 to 10, what’s your stress level? Are you dealing with any personal issues?” And the one time I pipe up and say, “Yeah, they raised my rent $300 and it’s putting strain on my budget.” The response was “Do you know anyone who could move in or that you could move in with to alleviate that?” I haven’t gotten a raise in two years. Fuck this shit. Don’t act like you care.









  • It’s worth noting that “Encounter” doesn’t necessarily mean “Combat,” but the 6-8 encounter day is definitely bullshit. I think that framework is held over from very early releases, and if you want an idea of what a 6-8 encounter day would actually play like, Tyranny of Dragons’ “Flames over Greennest” module pushes players to exhaustion with that many encounters before a punishing boss fight that you’re intended to lose, and it’s definitely not fun, especially because those caster classes just do not have the slots to spare at level 1.

    It’s clear how SR/LR resources evolved from daily/encounter powers in 4e, and that was a much more elegant way of handling resource expenditure, even if it did make all the classes play kind of the same.


  • Yeah, they got super lazy with magic item economy in 5e and justified it by saying “you can play this game without the expectation of magic items!” Like bullshit, you just didn’t want to deal with the hassle of pricing items correctly to the point that there are items in lower tiers that are functionally the same or better than items in higher tiers. (Ring of warmth vs ring of resistance is an egregious example, but if you look hard enough you’ll find more.)