I use Thunder, full support here.
Eskating cyclist, gamer and enjoyer of anime. Probably an artist. Also I code sometimes, pretty much just to mod titanfall 2 tho.
Introverted, yet I enjoy discussion to a fault.
I use Thunder, full support here.
It’s legit scary to see tech approach the point where private companies might develop systems that could and in some way are endangering humanity as a species, and all their decision-makers are concerned with is corporate success.
It’s an expandable full-width deal. The spoiler start tag has to be on its own line, and the same goes for the ending three commas.
MelodiousFunk has replied with a cleartext example.
The format is ::: spoiler
and a title on the same line.
Content on new lines, then :::
to end it.
Obligatory “fuck Ted Faro”
I’m not sure whether you’re kidding, but I wouldn’t complain either.
Five and six are not good games, but played in co-op, slightly drunk, they are a riot of cringe, ridiculousness and camp.
We laughed our asses off in the Ada story sections where the second player constantly pops into existence as a faceless “agent” because Ada doesn’t normally have a companion, but they had to make her sections somehow playable in co-op.
The games are top tier material to laugh at.
Probably in addition to buying the game for 80 or 90 bucks, with a “super deluxe” version above 100.
sigh of relief
They key for gyro aiming on a console where the screen is attached, is to get the movement to be as one to one as possible, to make it work as if the screen is a portal into the game world that turns in a matching direction as you move the device.
I had this revelation back with the PS Vita, where Killzone Mercenaries worked this way by default. It was magical for an FPS game to play that well on the tiny vita with its miniature analogue sticks.
The joystick camera input and gyro also worked in concert, I’m fairly certain the game hybridized the input signals such that if you moved the device to correct your aim, that would override any current input signal from the stick, making it possible to correct overshoot and undershoot in a way that almost felt like the console was reading your mind.
I’ve not been able to get that with steam input, but you can get close.
Not really. Just install bottles, usage is extremely self-explanatory as the UI is very good.
But if you need more details, the bottles docs are great.
Bottles has a wine manager that allows you to install various wine versions, and switch between them. You can also use the system installed version or even more versions installed by protonup-qt.
Winetricks is included.
No, actually.
Your game files do not need to be inside a prefix, and I generally do not set things up that way.
Same as on windows you can have your c drive, but then install games to a different drive. You can mount any file location as an additional drive in wine. There is usually already a “z” drive mounted, which gives the prefix access to the filesystem outside the prefix.
This means there’s not actually any need to place things inside the prefix, except for save files which need to be in specific locations like appdata or documents.
So to move things over and run them, you’d just copy the game files anywhere you like. To run a game, instead of a location on the c drive, you’d use the corresponding z drive path to the exe.
With bottles, this is super easy. Set up a bottle, and copy any save files into the prefix. Easily done with “browse files” from the config page of a bottle, which will open the fake c drive in a file browser.
With a configured bottle, simply navigate to the game .exe. Right click it, and select run with bottles. Bottles will ask which bottle to run it with, and that’s that. Alternatively, use the “Run executable” button found on the config page of the bottle. For ease of use, add the exe to the bottle as a shortcut.
Shortcuts can then also be added as start menu items, or even added to steam.
No need to fiddle with putting all the game files inside the fake c drive.
Setting things up this way means you have your prefix, with save files and such, separate from the game files. You can easily delete or add games, without touching the save-file-containing prefix, and move games around to wherever you need and still have them work.
You can re-use the same bottle for many games, and keep the save files for those games in one prefix.
If a given game needs a bit more massaging to work, bottles makes it very easy set up and manage additional bottles for any such games.
I’ll say the same thing about teams as I did messenger.
The format was introduced 13 years ago. MS had the time, and we know they have the resources.
This is 200% on teams being shit piece of crap software.
Well, Endeavour is just arch. If you want, you can achieve the same install that has only the things you need, by removing things instead of just adding.
IMO it starts off closer to the config most people want, so it’s less work to take it the rest of the way.
PBR isn’t shit, and it doesn’t necessarily mean targeting photorealism.
It’s just a benchmark for material rendering that means once all your assets come out the other end of production, they work consistently with each other.
You could shift that benchmark towards cartoony or painterly or whatever you like, and even with assets produced using PBR, it’s easier to “style” your game later because all your different assets are at the same starting point, and will therefore react to rendering changes consistently across the board.
Basically if your entire team is making metal materials by eyeballing it, and you then put it all together in a scene, you won’t be able to get all the different metal objects to look like metal at the same time as you make changes to the lighting in the scene, because the asset team made all of them using slightly different material parameters.
If you make your entire asset production pipeline PBR, all metal assets will behave the same, all glass materials will behave the same, flesh, fabric, fur…
You get the idea.
Short of answering any questions about a product I ask, all of them.
If I want or need something, I will come looking. Anything beyond that is the market trying to solicit demand where none need exist.
So much waste could be eliminated if that just… Stopped.
Not to mention literally researching global warming before anyone else bothered, verifying it is happening and that humanity is causing it, then spending decades gaslighting our entire species into widely believing it isn’t.