On the other end of that spectrum, I have been playing this game on and off for the last 12 years.
On the other end of that spectrum, I have been playing this game on and off for the last 12 years.
Vivaldi is closed source and based on Chromium (albeit modified), so it does not sound all that appealing. As long as uBlock origin, NoScript and Tampermonkey can unleash their full potential in Firefox, I’m likely to stick with it.
NGL, I’m really digging what they are showing in this marketing campaign.
That mod is the reason I played Elden Ring in the first place. The Souls games’ reputation and gimped co-op had kept me from them. Seamless co-op turned Elden Ring into one of the best shared multiplayer adventures I have ever had.
Thanks for the feedback. I no longer use my steam controllers but it’s good to know which are the viable options to keep them up and running.
Yes Alan Wake 2 is very good. It’s very unique and oozes with style. I really like the track Remedy is on lately, first with Control and now with Alan Wake 2, whereas their earlier games did not grab me.
You could buy the game on Steam, get the source code archive and then refund I guess. Or keep it anyway to play, I understand it’s quite good.
$200M ain’t no pocket change. One would hope such high-profile failures as this or Avengers would curb execs enthusiasm for live service games, but I’m not holding my breath.
Erm, that’s quite the bare bones trailer we’ve got here, somewhat underwhelming. Not every trailer is going to be Long Live the Lich or War Eternal, but come on.
Wonderful game, excellent port, no account or DRM or anticheat requirements… And yet it has abysmal sales on PC, go figure.
It was fairly obvious, but at least now it’s spelled out. I for one can wait for the best version to release.
This is actually more to my taste than the crossword, thanks !
Hopefully this is more fleshed out than the first game’s basic horde mode.
We have hundred of individual repos and use git flow: short lived feature branches but also long lived develop, master and support branches (for LTS releases).
I will admit that Outward is something of an acquired taste. It’s not a looker for sure, and starts a bit harsh, difficulty-wise. However it has surprising depth and a true sense of discovery. It is very rewarding once you really get into it.
Plus it really shines in co-op play. It is the closest thing I know of, that can be compared to “Skyrim, but co-op”.
I stand by my recommendation as it is very much a “B game” and pretty unique.
Here are a few picks off the top of my head:
tl;dr: Watch what you put online and who you friend, especially on Steam. Once it’s on the internet, it’s there forever.
That right here is very much what it boils down to. Whether it’s SteamHistory or The Internet Archive or whatever public or private data store… Any information you publish is out of your control as soon as you do.
Vocal minority is the assumption when this sort of collective outrage manifests. This time though, thanks to Steam player count we will actually get some hard numbers and see if that has an effect or not.
Story-wise EDF 6 is a sequel to 5, which was a reboot. The in-game ridiculous storytelling through radio communications is part of its charm, I find.
Like every PvE game which does not have hundreds of people working to churn out content, its playerbase will dwindle until only those who do not get bored by its gameplay stick around. Whether it’s Left 4 Dead, Payday, Deep Rock Galactic or Vermintide, those types of games follow this pattern…
And I for one, see no fucking issue with that. It’s a great game, people play it until they have had their fill and then move on. Helldivers 2 is only an outlier because of how hard it hit at launch. It absolutely does not have the content pipeline to keep a large playerbase engaged, so yeah it will not keep printing a lot of money, just a little bit every now and then.
Now excuse me as I go and spread some managed democracy.