they refuse to use Jira because it’s “too complicated”
Honestly, based.
have me log ticket statuses in a spreadsheet instead
I take it back. Good god.
they refuse to use Jira because it’s “too complicated”
Honestly, based.
have me log ticket statuses in a spreadsheet instead
I take it back. Good god.
Hey Netflix, I have an idea for a show.
Literally anything that doesn’t mention AI at all. There’s enough vomit on my TV already.
It’s 4chan. It’s definitely made up.
Censored, maybe? No idea, but I’m not seeing anything you’re not seeing.
This sounds like a fun project, and perhaps quite innovative! I’m excited by it and I hope it goes well!
Thanks! I’m kindof on a weird personal quest to make as many DSLs for accomplishing traditionally GUI-based, point-and-click-adventure sort of use cases as possible. Here is my previous (slightly-less-ambitious) installment in that quest.
If I were in your shoes, I’d probably choose the AGPL. It sounds to me like your library is quite innovative, and might contain some useful features that don’t exist in other similar projects?
Yeah, I’m leaning pretty strongly toward AGPL at this point. I was already leaning that way before making my post, and both aurtzy’s post (and more-so the article they linked to) and your post have clinched it. That “codecomic” thing I linked to earlier, I originally published under GPL, but just now switched it to AGPL. While I hold the copyright on the whole thing is probably the best time to do that. Heh. (Well, second-best, right after “before I published it” would have been, but at least if I change it now, I can ensure that only the very first version doesn’t have the whole Affero-specific provision.)
There is no definitive answer, since the license depends on the copyright system itself for the definition of a derived work.
That’s all fascinating. In my case, I’m writing it in Go which I believe, by default, statically links against libraries and includes other Go code on a source basis rather than via linking. But Go does have a way to do runtime-loadable code. (“Plugins” if you will.) That plugin system is only kindof half-supported, though. (It’s not supported at all on Windows in recent days.)
Anyway, a ramble of my own, but I guess it informs a bit under exactly which theories others’ code could end up being derivative and under which theories others’ code wouldn’t be derivative.
The more leverage you have (features, quality, more mindshare etc.), the more you can use that to push for copyleft.
Yeah, I’m pretty sure there’s nothing out there much like what I’m working on. So I guess the whole “if it does something unlike what anything else out there does”, definitely applies. Once it’s published and the idea that there could exist a DSL for making things like game assets is out there, someone else could implement a different design/implementation of the same basic vision from scratch (even learning a bit from the trail I’m blazing) just to avoid having any copyleft-ish sort of obligations, but of course that’s an investment that companies have declined to undertake many times, opting instead to just blatantly violate the GPL. (Look at the Vizio suit, for instance.) So that’s probably a pretty solid argument for just going AGPL rather than going for anything like LGPL or anything.
Quality: I guess remains to be seen. Lol. Mindshare: well, that rounds to zero at the moment, but a couple of folks have expressed interest.
I do expect I’ll be publishing something soon – probably in the next couple of months. Definitely an “alpha” sort of thing with much room for improvement, but I’ll probably publish it once it reaches a point of being minimally-able-to-provide-some-utility while being something I’m ok with having my name/reputation connected to.
Anyway! Great stuff. Thanks for your answer. It definitely helped!
Don’t like your protein shakes? You’ll love the taste of this one, guaranteed.
This is exactly the kind of thing I’m looking for, thanks!
Counterpoint: sake.


Just some examples of things I’ve printed or plan to. Ones marked with an asterisk (*) at the end are ones I largely or entirely designed myself or plan to largely or entirely design myself. Ones marked with a plus (+) are ones that are half completed. Minuses (-) are ones I haven’t started yet but intend to.
I’m sure I’m forgetting a bunch. And the above is only the useful things and excluding the mostly art/fun items.
I have in mind to do more 3D-printing of tools. I don’t have much specifically in mind. But that custom steel strapping bender is pretty cool. Also, some of what I mentioned above is available on my Thingiverse.
Definitely not why anon was written up.


Do you have more, less, or the same amount of existential dread since?
Bookmarked that shit so fuckin’ hard.


Curl.


Help us Valetudo, you’re our only hope.
(No idea if Valetudo supports those specific devices.)


Hey thank you! I’m glad to hear some interest in it. I’ve definitely got ideas as far as how I’d like to see it improve moving forward (some syntactic sugar, more sophisticated ways of drawing “people”/creatures/skeletons/etc, maybe vector graphics output support – no project is ever really done, you know.) I’m on another project at the moment, but if it got enough interest, I’d probably be inclined to put more work into it.
I don’t have a TTRPG campaign running right now (which is what I wrote it for), so I’m not “eating my own dog food” very much with that particular project. But I would love to do more with it. Only reason I’m not already is because I’ve got so many other projects I want to work on. Heh.
The main project I’m working on lately has been that 3D game assets DSL that I mentioned later in my post. It’s probably quite a bit more ambitious than codecomic (it’s actually Turing complete which definitely adds to the challenge), but I do see a point approaching where it’s feature-complete enough to at least publish an alpha version. It also definitely needs a lot more code comments/documentation before I publish. Probably still months away, but it feels a lot closer than it did last week. Heh.
Anyway, thanks again for the complement!


Cura’s a fantastic slicer, but kindof a terrible program. They gave up on ARM support a while ago. And their dependency situation is majorly out of control. To the point that Gentoo has literally given up on supporting it and maintaining a working package.
Honestly, I’m starting to think in terms of what really would it look like to not use a (Firefox- or Webkit-based) browser any more.
Aside from random one-off things I wouldn’t know I wanted to use until I wanted to use it, a few things I’d want to be able to use on my desktop Gentoo machine:
There are probably plenty of things I’m not thinking of. We’ll see if I ever do that or not.


Here’s my GitLab. None of it’s “active” really. I’m the only contributor to most things I have on GitLab. At least some of the things there, if they started getting attention and interest, I might very likely make them active. But for now, they’re just out there and may or may not receive further updates. Though I’m working on other projects I specifically intend to publish as FOSS in the future.
My main side-projects right now that I haven’t published yet are:

Wirth’s Law