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Cake day: October 11th, 2026

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  • It absolutely wasn’t the same in the 90s, it was no where near was easy to develop and publish games back then. Now someone can cook up a shit indie game with prebuilt assets in a month. Back then you needed a physical publisher. There were trash games but there weren’t thousands of them getting released every month.

    Also my steam recs are full of shovelware games. But Steam’s never had a good recommendation engine so that doesn’t surprise me.