🯁🯂🯃🮲🮳 ← If you can see this, you are cool.
Tech nerd with social capabilities. Enjoys simulation games, pen and paper roleplaying, drinking beer and messing with technology while listening to Hatsune Miku.
Engine programmer of We Are Football at https://winningstreakgames.de
#flightsim #aviation #penandpaper #pathfinder #tabletop #ttrpg #linux #steamdeck #selfhosting #postmarketos #cplusplus #cpp #opengl #simd #hatsunemiku #vocaloid #anime #archlinux
searchable #fedi22
@Plume The Witness has no menu and no savegames. When you boot it up, you’re instantly exactly where you left off.
This doesn’t work for all games, but I wish more games would do it like that.
@AnonStoleMyPants @tal And being able to pause a cutscene (That includes putting the system to sleep now!)
@ThemboMcBembo @ProvokedGamer That’s a good way to think about it.
@MonkderZweite Well, a window manager is for managing windows, right? So, having it also provide a list of windows to click on is resonable, in my opinion.
I should’ve added that I’m planning to run it on a Nokia N900 with 600 MHz and 256 MB RAM, both #XFCE and #LXDE are way too heavy for it. Also, most of their menus don’t fit on the 800×480 pixel screen.
@douglasg14b @fwygon I love Kagi. For technical topics, the search quality is unparalleled. For everything else it’s about the same.
@Plume Oh yeah and this: Start the game in a neutral area or room where you can test the controls and sound are working properly and ensure the performance is right BEFORE the intro cutscene plays.