The 3D on the 3DS was a harmless gimmick because it could be turned off, and that’s what I always did, but I would have liked a cheaper version without it. I think they eventually did that with the 2DS XL.
The 3D on the 3DS was a harmless gimmick because it could be turned off, and that’s what I always did, but I would have liked a cheaper version without it. I think they eventually did that with the 2DS XL.
I have passed 1000, so a few hundred left. A lot of those are summons and enhanceable ones, so I’ll have to grind SP. And there’s a few 4-star legends that I can’t get past, it’s Super Sonic and Evil Ryu at the moment that I’ve been beaten by multiple times.
Play Super Smash Bros Ultimate. Game is almost unchanged from Melee 20 years ago, and it’s very repetitive, but the drive to get the 1000+ collectible “spirits” is strong.
Baby’s birthweights still seem to be mainly in pounds, but it’s very difficult to know what it means given that nothing else is typically measured in pounds. Someone will say about their baby “they were 8 pounds” and you’ll say, “oh, very good” and neither of you will think of pounds again.
There’s Dehli Belly as well. No alliteration, but it’s got the rhyme.
It’s fun in many ways, like the puzzles and the items, but coming from “new” Zelda, it’s actually really tedious to have to backtrack to old areas when you get a new item that unlocks another part. It’s such a staple of old Zelda (and many other games), but now I’m sick of having to visit the same places over and over again. The joy cons also suck ass because of their inaccuracy and gyro drift, but using button input (like using pro controller) is equally terrible because it uses the right analogue for the sword.
I was reading/watching some opinion stuff about Nintendo console owners only buying first-party games (in relation to WiiU and third-party support) and I realised I’m one of those people. I only have a couple of third-party games for Switch, and they’re probably among my least favourite, and going back further, like 75% of the games I had were first-party games. I don’t think it’s a bad thing, but I was just unaware I was one of those fans until I had a look at the games I’ve owned.
Anyway, I might be able to finish Skyward Sword this weekend.
Red rescue team was sold on Wii U virtual console around the same time as red/blue was on 3DS VC, so it could come to NSO later. It’s also so easy to play on an emulator, though.
I had this one back in the day and it was fun for a bit, but like most pokemon spinoffs, I didn’t think it was great. A good addition to the GBA library for people to try it out.
What do people think of playing a remake/remaster of a game you’ve already played the original of? Like one of the Switch Zelda remakes when you played it on GB/Wii, or Paper Mario when you played the GC version? Personally, I just don’t feel like buying the game again, even it’s been 20 years since I last played it, because I know I’ll remember parts of it and won’t have that feeling of playing a great game for the first time. Is that just a me thing, or a more widespread attitude?
I don’t necessarily think remakes are a bad thing, since it gives people a chance to play classics that they missed.
Over the past few weeks:
Turns out hitting the energy balls back at him isn’t enough! Got to shoot him and run and hit him. But if you’d already raided the all pots below for magic top-up and hearts, you’re going to run out of magic before you can beat him…
The final final battle seemed hard, but was easy enough once I turned off z-targeting.
Edit: also did a run through of pokemon blue (emulated, with random battles turned off) because it’s so quick. It’s one of my all-time top games, and I still play it every now just to enjoy it again
If you zoom in to see that it’s black and white, and then zoom back out again, it stays black and white. But if you look away for a bit to forget, maybe change the angle you’re looking at it, it turns red again.
I’ll probably finish OoT this weekend. I didn’t play the N64 original, but I had the disc that came with Wind Waker on Gamecube, so I’d played it once before. I find the controls on the Switch really awkward at times, particularly using the right analogue as the c buttons and the desire to use that as a way to move the camera instead. But still an enjoyable play. I had to look up a guide when I was stumped on how to progress sometimes as well.
Not you, silly. Like you.
Does anyone know a keyboard where you swipe up on a letter to capaitalize and swipe down on it to do the underlying number/symbol? That’s what I’ve got at the moment on my keyboard, but it was removed from the play store years ago, so would like to move on
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In Smash Ultimate, do you mean the playable characters or the spirits? I’ve been grinding away at the spirits still, and I’ve got about 175 still to go. The spirit board is almost clear I think, so I’m guessing there’s loads (like most of the DLC ones) that I still have to buy using gold.