I hâte to agree with the other person here, but I’m a big roguelike fan and I rarely dust-off one that I have played before. I go through a period where I play a game quasi-exclusively until I burn out, then I will probably never touch it again.
I don’t think that’s especially common for roguelikes. I played a lot of crawl: stone soup and it was pretty common for folks to go for a win with every species, god, and class.
Out of curiosity, what about games that update? Crawl gets a new release like every six months where they often make big changes. New gods, species, other changes (like when they removed food, or added shapeshifting talismans)
I hâte to agree with the other person here, but I’m a big roguelike fan and I rarely dust-off one that I have played before. I go through a period where I play a game quasi-exclusively until I burn out, then I will probably never touch it again.
I don’t think that’s especially common for roguelikes. I played a lot of crawl: stone soup and it was pretty common for folks to go for a win with every species, god, and class.
I would still do that, to an extent. But not if I’ve stopped playing that game for months.
Out of curiosity, what about games that update? Crawl gets a new release like every six months where they often make big changes. New gods, species, other changes (like when they removed food, or added shapeshifting talismans)