Eh, I wouldn’t say even mindless fun is easy, from what I hear game dev is hard and a lot of effort and hard work can still end up in something unfun. Probably not your intention but I don’t want to devalue the efforts of people who probably want to make something to help other people enjoy a bit, that I probably don’t have the skill to make myself.
I’m a hobbyist game dev, and I have friends in the industry, and yeah it hard to make anything at all. I meant more that it’s easy to conceptualize mindless fun. Implementing either is just as hard really.
Eh, I wouldn’t say even mindless fun is easy, from what I hear game dev is hard and a lot of effort and hard work can still end up in something unfun. Probably not your intention but I don’t want to devalue the efforts of people who probably want to make something to help other people enjoy a bit, that I probably don’t have the skill to make myself.
I’m a hobbyist game dev, and I have friends in the industry, and yeah it hard to make anything at all. I meant more that it’s easy to conceptualize mindless fun. Implementing either is just as hard really.