In American science fiction of the 1950s and '60s, psionics was a proposed discipline that applied principles of engineering (especially electronics) to the study (and employment) of paranormal or psychic phenomena, such as extrasensory perception, telepathy and psychokinesis. The term is a blend word of psi (in the sense of “psychic phenomena”) and the -onics from electronics.
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It is also a significant aspect of the “Traveller” sci-fi RPG.



