Okay, so some games are more susceptible to this. No Man’s Sky. But half of the glory of Balatro is the weird jokers. Or on a story-based RPG, all the writing. Or a doom-like, the levels. It seems like what makes it less cloneable is the human touch.
I saw an indie game that was basically a cafe manager sim and it’s sad to me that 90% of that game could absolutely be instantly cloned with AI, not the dialogue but every one of the systems the dev spent so much time on.
Okay, so some games are more susceptible to this. No Man’s Sky. But half of the glory of Balatro is the weird jokers. Or on a story-based RPG, all the writing. Or a doom-like, the levels. It seems like what makes it less cloneable is the human touch.
True, I don’t think the clones reach the height of what they copy - But they certainly muddle the space.
I saw an indie game that was basically a cafe manager sim and it’s sad to me that 90% of that game could absolutely be instantly cloned with AI, not the dialogue but every one of the systems the dev spent so much time on.