- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
I guess this is probably going to be the new shitty norm with bait and switch for reviews then nickel and dime afterwards.
I guess this is probably going to be the new shitty norm with bait and switch for reviews then nickel and dime afterwards.
Something being normalized doesn’t automatically make it morally okay.
Doesn’t it, though? This is what the players wanted, and the industry listened. They asked for support for the game after its release, and the industry said “Sure, but in exchange at least some of you should pay extra”.
This isn’t forced upon anybody. Just because Mazaratis exist doesn’t mean that you have to buy one if you want a car. It only becomes a moral problem if somebody’s choices are circumvented, but that’s not really what’s happening here.
It used to normal to beat your kids. It was wrong then and it’s wrong now.
The reason we are having this conversation in the first place is because people didn’t want it.
They added it the game post-launch, after reviews had already come out. Anyone morally opposed to micro transactions (which as I’ll get to in next point, have a very good reason to be opposed to on principle) who had bought the game has been tricked into supporting a business practice they despise. This is incredibly scummy and should rightfully be seen as a dick move.
Micro transactions as a concept are strategically designed to exploit people with addictive personalities. This is not a theory on my part, this is legitimately what the intent behind them is. But don’t take my word for it, here’s a video discussing that very thing.