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Joined 1 year ago
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Cake day: June 9th, 2023

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  • This is visually impressive but with what they’re showing in gameplay, it doesn’t look much like 4 or 5 like I think I expected? The aiming looks like it’s the 2 and 3 style of stop, hold aim, move gun. That said, it also showed crouch walking which isn’t in 3. I’m curious how similar or different it plays.

    My big points to hit for a remake would be an improved camo and surgery system. The original game has you pressing start a lot. Like a lot. Having a quick menu for camo would be gigantic. Surgery right now is mostly, you’re in a boss fight and got hit, now pause and see if you ran out of bandages yet.


  • I’m a practicing prosthetist in the US. Myoelectric hands are nothing really that new and even getting control over the hand by surgically dropping an emg directly into the muscle groups (though their diagram implies they did something different) isn’t terribly groundbreaking. The FDA had that technology in animal testing right around the start of the pandemic, from what I remember talking to an engineer working on a project.

    For me, the exciting part is the osseointegration through the forearm. Osseointegration has been going on since like the 90s, but for a long time it was only through the femur. The first reason is really that the West has way more lower limb than upper limb amputations which is a different story. The second reason is that the femur is a big bone with a lot of interior space for an implant to anchor.

    Recently I’ve been seeing transtibial osseointegration surgeries being performed, which has been a pretty big deal. This is the first I’ve seen of it being done to a transradial.

    I will definitely be reading more about this at work tomorrow.




  • The refund window on the upgrade cost is shorter than most people would probably like to see, but it’s pretty reasonable since it does stretch back like six months from the CS2 release.

    Still, doesn’t solve that there are some number of CS:GO players who have been cut from the game overnight. Cutting support for DX9 and 32-bit systems was overdue, but it’s still unfortunate.