• TriflingToad@lemmy.world
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    3 hours ago

    I disagree. I like GOOD games. It just so happens that 90% of the good games are singleplayer. Deep Rock Galactic and Minecraft are pretty much the only 2 multiplayer games I think are better with other people (strangers, not like playing with family).

    Also I MUST bring this up every chance I get. Lemmy.world has a Minecraft server that isn’t pay to win and I need people to play with. Am lonely, please join. :)

  • Yawweee877h444@lemmy.world
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    8 hours ago

    Never enjoyed multiplayer or coop stuff. Subjective but I don’t get it. I’m not competitive and don’t care about ‘git gud’ just for the sake of it, or bragging rights, or something.

    A good campaign is what I want. Major bonus points for a campaign that is so good its got multiple run replay value.

    • djsoren19@yiffit.net
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      6 hours ago

      That’s sorta the lede being buried here. This shows that people who would self-identify as gamers prefer single-player games. Gamers aren’t the target audience for AAA devs though, they want to make more money than God by targeting the entire population of Earth, and a lot of people who would not categorize themself as a gamer seem to prefer being able to play simple online games with their friends.

    • Gumus@lemmy.world
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      8 hours ago

      I don’t get your point… Facrorio is as great in singleplayer as it is in multiplayer.

  • Macaroni_ninja@lemmy.world
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    18 hours ago

    Its just not sustainable for my adult life to log in to whatever live service trash daily and compete agains faceless humans, who have more free time and advantage against a casual player.

    Also the state of live service games is pure trash for decades now. Everything needs to be a copy of the 3 most popular titles with some kind of rpg progression and cosmetic items for real world money.

    • quant@leminal.space
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      9 hours ago

      I enjoy occasional co-op gaming with people I know personally. Faceless strangers teabagging me and throwing racist insults like raging 13 year olds who just got addicted to Mountain Dew? No thanks bud, I’d rather spend an entire day scrolling through Netflix catalogues without actually watching them or something.

    • Goldmage263@sh.itjust.works
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      16 hours ago

      Not only that, but the competative multiplayer scene is dominated by games appealing to professional game teams with high skill ceilings. Excuse me game devs; I have 1hr and 12min to play and I’d rather goof around than try to learn map layouts.

      • Clinicallydepressedpoochie@lemmy.world
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        8 hours ago

        I’ve been wondering recently if a daily time cap per player could improve QoL for everyone. Maybe segregate servers based on set caps.

        Maybe even have it so you can save up daily allotments so, say you’re a weekend gamer, you can play on an hour cap server and get like 7 hours in every weekend.

  • sag@lemm.ee
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    1 day ago

    Multiplayer is only enjoyable when I play with my homies.

  • Siathes@lemmy.dbzer0.com
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    1 day ago

    What about the folks that like playing multiplayer games solo? I enjoy the busyness/fullness of people running around the world and having small interactions, while getting into groups only when really necessary for content or items.

    • supersquirrel@sopuli.xyz
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      7 hours ago

      Same, humans make virtual worlds so much more compelling to me over entirely scripted singleplayer experiences. Even when I dont directly interact with other humans around me, it still makes a virtual world feel so much more alive.

      I love singleplayer games too tho and I would hate it if all games were multiplayer affairs, I just think it is worth pointing out that pleasure of sharing virtual spaces with other people is something deeper than just a desire to directly connect and interact. Sometimes it feels more like the pleasure of visiting a new place and enjoying being alone and anonymous while people watching at a cafe in a busy city square.

    • anomoly@lemmy.world
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      1 day ago

      This is it for me. I like that a multiplayer world is something dynamic I’m a part of even when I’m not interacting with it directly.

  • modifier@lemmy.ca
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    1 day ago

    I love all types of games but for real immersion and escape nothing beats a single player FPS

  • simple@lemm.ee
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    1 day ago

    Saw this article before and the title is very misleading. 53% is barely “most”, and the biggest takeaway from it is that gamers age 16-24 greatly prefer multiplayer games while people aged 25-34 prefer multiplayer as much as singleplayer. Those age groups are probably most of the market.

    • Vent@lemm.ee
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      1 day ago

      People with lots of time and friends prefer multiplayer games more than people with little time and friends. Go figure.

    • iAmTheTot@sh.itjust.works
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      1 day ago

      53% is barely “most”

      This is a really bizarre point to try to make, to me. The headline doesn’t say “the vast, overwhelming percentage of gamers”… It says most. 53% is most.

      The bigger problem I had was with the categories, really.

      • Caveman@lemmy.world
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        10 hours ago

        “Most” in more than a simple majority in my understanding of English as a non-native speaker. “More” would be a better word for it. I’d also take “single player is the most popular” of two game modes which is true but still implies more than 6% difference.

        Are you Spanish or Arabic speaking by any chance?

      • simple@lemm.ee
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        1 day ago

        That 3% could be a rounding error, “most” implies a much bigger difference, the title should say that half gamers prefer singleplayer games.

        • Shiggles@sh.itjust.works
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          1 day ago

          It doesn’t though. It doesn’t even need to mean more than half, it means more than anything else. If there are 8 groups of 10 and 1 group of 20, the last group has the most members.

    • djsoren19@yiffit.net
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      6 hours ago

      Their methodology also seems a little fucked, reads like this was a survey they offered to gamers. There’s likely a lot of self-selection bias to the responses.

    • warm@kbin.earth
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      1 day ago

      Yeah, multiplayer is preferred in their data until the 45+ age ranges. Weird article.

  • ampersandrew@lemmy.world
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    1 day ago

    This whole article sucks. Here were the choices for player preference:

    • PVE
    • Couch co-op
    • Online PVP
    • Single player

    Is it true that most players prefer single player games? Maybe. Last year’s unanimous game of the year was largely considered a “single player game”, but while it’s definitely not live service, it also won the award for best multiplayer. What does Halo count as? Halo 2 and 3 are single player, couch co-op, online co-op, couch PVP (not an option in this survey), and online PVP. If Halo 2 is your favorite game, it could be for any of those reasons, but they also all play off of one another to form a richer game as a whole. I wouldn’t want to exclude one of those things in favor of another.

    Single-player games are a safer bet for new games…Make no mistake: the costs to make AAA single-player, non-live service games have inflated to astronomic levels. Leaks from Insomniac showed that PlayStation’s AAA flagship games, like Spider-Man 2, have budgets in the hundreds of millions of dollars. But there is a growing opportunity for AAA studios to make leaner single-player games.

    Look, especially when you factor in costs, like the paragraph after this does, it’s correct to say that a safer bet is the one that can be made more cheaply, but even these examples of successes are cherry-picked. I could just as easily bring up Tales of Kenzera: Zau, Immortals of Aveum, or Alone in the Dark to show why offline single player games are risky.

  • teft@lemmy.world
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    1 day ago

    If randoms were less toxic and if a guild could stay together I’d prefer multiplayer but alas people are generally toxic asshats and most guilds don’t last very long any more.

    Thankfully there have been a bunch of good single player games lately.

  • BradleyUffner@lemmy.world
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    1 day ago

    Player preference only factors into the development decision in so much as it affects profitability. Meaning that even if more people prefer single player, they will still make a multiplayer game if they feel they can charge more, and earn more money from it.

  • SupraMario@lemmy.world
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    24 hours ago

    I’m betting the majority of us older gamers enjoy coop games with friends more than anything.

    • ghost_towels@sh.itjust.works
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      16 hours ago

      Omg yes!!! My husband and I just want to play a long form rpg game together. No shooting, just wandering around together. Man I wish Skyrim had a console coop mode. Sigh.

      The best times were hanging out with your friends playing games together. Now if I want to do that I’ve got to have a whole nother setup. Wtf.

      • SupraMario@lemmy.world
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        23 hours ago

        I’m one of those that will check if a game is coop first before anything else. Games are just better with friends.

        Edit and you’re absolutely right, even a shit buggy game can have us rolling in laughter for hours.

    • rustyricotta@lemmy.ml
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      23 hours ago

      Agreed. Single player games have to be exceptionally good for me to want to play them. Besides that, it’s coop only for me.