It’s EverQuest. If you liked Classic/Kunark era EverQuest then you might like this game. The gameplay is very simplistic and heavily leans into you needing to manually go out and build a group of people that have the right classes. You go to an area and kill the same mobs over and over for a couple hours and hope you get something neat or a level.
Every year they relaunch classic EverQuest time locked progression. They did that long before WoW did and WoW hired their studio lead to help them improve their implementation of it.
I’m not recommending it, just saying you could still go experience it today. I’d maaaaybe recommend it over Pantheon but it is close.
Anyone tried this? I generally dislike MMOs, but I am trying to find something that fits my tastes.
I tried GW2 and while it is a great product, the themepark approach just doesn’t fit with my expectations of an MMO.
I played Darkfall back in the day, I did enjoy Darkfall, the world felt real.
It’s EverQuest. If you liked Classic/Kunark era EverQuest then you might like this game. The gameplay is very simplistic and heavily leans into you needing to manually go out and build a group of people that have the right classes. You go to an area and kill the same mobs over and over for a couple hours and hope you get something neat or a level.
Never played MMOs while growing up, dialup was of horrible quality and parents wouldn’t pay for subscriptions back then. :)
Every year they relaunch classic EverQuest time locked progression. They did that long before WoW did and WoW hired their studio lead to help them improve their implementation of it.
I’m not recommending it, just saying you could still go experience it today. I’d maaaaybe recommend it over Pantheon but it is close.