Some fuckwit VP needs fired over this decision. It was a simple game: pickup fairs, earn extra time, unlock stuff as you progress. If a publisher want extra cash, do more levels, or different jobs (delivery driver addon anyone?). And a fun soundtrack
Should have been able to bang it out for a million quid, and then reap the rewards. But nooo, now we have a game nobody wants to play, costing 20mil and will have servers shut down 2 years after launch
Everything that is wrong with gaming in 2024
Surely this AAA-budget live service game with a terrible premise won’t faceplant immediately and force us to close the studio…but let’s make it an MMO, just to be safe.
Ugh. How to kill all hype in one headline.
But they hit so many buzzwords. 20 year old buzzwords even!
Open world, MMO and AAA are like red flags to me lol
Ahhh the new magic words to make me not buy a game: “AAA”
What if we said … AAAA!
Damnit… here take my money.
Idk about yall but as soon as a publisher classifies their game as triple A it’s definitely Walmart discount bin quality to me
Oddly enough, I saw the base Sims 4 and a couple expansions last time I was at Walmart. They were mixed in with the discount PC gambling, match 3, and other low quality games.
Why AAA? Come on Sega, you can get it to AAAA, have people pay for time like back in the arcade days! Game starts, you get “Insert coin” and a microtransaction!
Dream big!
You can finish that buzzword bingo card by having players pay in crypto
I think the majority of developers have thrown in the towel on their crypto/NFT aspirations, thankfully.
AAA means bigger budget which means more money. Investors don’t want a $30 sleeper hit they want a $60 game of the year edition that adds fishing.
Am I gonna be taxing around other players? Why would they do this to an arcade-style classic? Also clearly using “open world” as a buzzword since the original game was also an open world; you just had a time limit that prevented any real exploration.
that sounds like a joke 😭😭😭
Well, who else is gonna wait for some passionate fan of the original to play 2 minutes of that game, get a refund, then work on an open source clone of the original that will absolutely be the unofficial official sequel literally all fans wanted?
DOA
Of course, another $70 live service game we reaaaaally need
Let’s be honest here. The original series was on arcades and you had to get from point A to point B. For the current generation of gamers this is the equivalent of a mini-game you play on the loading screen of the main game. I’m not defending the GaaS shit, but what did you guys expect?
Your forgetting the sweet music! Something I’m fairly certain this version wi6ne have.
In terms of expectation, this is more in line with my fears than my hopes.
All the effort they’re putting into slowing the pace of the game is just added cost for development and it’s going to hurt them where it really matters, music licensing.
Half the appeal of the original was a soundtrack of popular music that fit the mood of the frenetic gameplay perfectly. Now they’ll have to pick lower-energy tracks to suit a meandering “open world” game that might get interrupted by other players at any moment.
And of course it will be full of micro-transaction bs. No thank you, I will keep playing my indie games instead.
You know it. Think of all the skins, decals, tires, and practical effects for the car. Then there’s going to be all the clothes for your character! Oh and spray paint for some reason, every game needs spray paints that everyone hates so it can fill up slots in the loot box!
The only way I can see this working is battle royale style, stick 100 taxies on a map and kill the lowest performer every 10 seconds. But also allow for some sort of stealing other people’s pasangers and money to make it interactive. That has the potential to be fun if made correctly, which it won’t be unfortunately.
The execs are certainly living up to the crazy portion of the name