Wait DLSS is about upscaling right? The “features” mentioned in OP’s post are about motion interpolation that makes the video seem to be playing at higher fps than the standard 24fps used in movies and shows.
Its simply “visual noise” that tricks the viewer into thinking they are getting more of something than they are. Its a cheap inconsistent filler. Its nvidia not admitting they hit a technical wall and needing a way to force new inferior products onto the market to satisfy sales.
Motion blur is consistent and reproducible using math. The other isn’t. Something that cannot produce consistent results and is sold as a solution does have a name though: snake oil.
Nvidia calls it DLSS and pretends its new
Wait DLSS is about upscaling right? The “features” mentioned in OP’s post are about motion interpolation that makes the video seem to be playing at higher fps than the standard 24fps used in movies and shows.
It allows more resolution by cutting the fps. Fake frames are inserted into the gaps to get the fps back.
That’s frame generation, not dlss. DLSS renders small and upscales.
It is all called “bullshitted pixels” and I’m having none of it.
Its simply “visual noise” that tricks the viewer into thinking they are getting more of something than they are. Its a cheap inconsistent filler. Its nvidia not admitting they hit a technical wall and needing a way to force new inferior products onto the market to satisfy sales.
Because names mean nothing Nvidia has also labeled their frame generation as “DLSS”.
Shouldn’t it be more like Motion Blur?
Motion blur is consistent and reproducible using math. The other isn’t. Something that cannot produce consistent results and is sold as a solution does have a name though: snake oil.
Yeah, but only PC owners can have it so they think it’s good.