• Valmond@lemmy.world
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      1 year ago

      As an oldtimer in the video game industry, you use placeholders when you start out. Free stuff. Boxes and spheres. Old assets from other games. Then when things come around, you get the artists on board.

            • Valmond@lemmy.world
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              1 year ago

              Placeholders is even faster and lesser effort 🤷🏼‍♀️

              Also, if your game isn’t fun without good looking graphics, then that’s a serious problem (IMO), and using placeholder assures that to some extent.

    • massive_bereavement@fedia.io
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      1 year ago

      I mean… There are free and super cheap assets that can be used for temporary placement. Plus I’m not against someone using AI for their assets.

      My point is, if someone’s gonna use two years or more of their lives for making a game, using AI art is going to go against them.