cross-posted from: https://piefed.ca/c/games@lemmy.world/p/1004331/ai-driving-game-players-are-burning-through-so-many-tokens-its-developer-had-to-take-out-a

The developer behind Teach My Little Sister How to Drive, a driving instruction sim where you instruct a generative-AI-powered, dynamic NPC, has been spending $1,000 dollars a day to keep the demo working.

  • dylanmorgan@slrpnk.net
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    2 days ago

    A locally run model with quest components and npc dialog as its training data could be tuned in such a way to make radiant quests more unique and engaging. The scenario you’re putting forward assumes a frame around a general purpose LLM, which would be a very bad idea (as the OP article shows.)